ABrush vs Paper: Features, Pricing & Which Is Better (2026)
A side-by-side comparison of ABrush and Paper — features, pricing, and ideal use cases — to help you decide which AI tool fits your workflow.
ABrush
ABrush
AI image generation and editing studio that runs as a panel inside Adobe Photoshop, with 23+ models, ControlNet, LoRA styles and layer-native output.
Key features
- Photoshop-native panel: Generation, editing and upscaling happen on the open document and land on real layers, with no export-import round trip
- 23+ models in one panel: Switch between Stable Diffusion, Flux, Qwen Image and others per stage of a piece rather than committing to one provider
- Targeted editing: Inpaint or regenerate only the region that needs changing, keeping the rest of the composition untouched
- Pro conditioning controls: ControlNet support plus IP-Adapter and reference images for pose, composition and style control
- Custom LoRA styles: Load your own LoRA or style models to keep generations consistent with an established look
- Generation history: Every generation is saved and recoverable, so artists can return to an earlier variation without regenerating
- Shareable presets: Save prompts and settings as presets and share them across a team to reproduce a house style
- Commercial-safe data policy: Generated images belong to the user and customer images are not used for model training
Best for
- A concept artist generating multiple variations of a character directly in the working file and painting over the strongest one
- A retoucher fixing a single element of a composite with inpainting rather than regenerating the whole image
- A studio distributing a shared preset pack so several artists produce work in a consistent house style
- A freelance illustrator using a custom LoRA to keep generated assets on-style with a client's brand
- A designer upscaling and cleaning up a low-resolution asset without leaving Photoshop
- An agency handling commercial client work that needs assurance the images aren't used for model training
Paper
Paper / paper-design (open-source team)
Modern design tool to create, share, and ship designs with exportable web assets, shaders, fonts, and developer-focused integrations.
Key features
- Visual Shader Designer: A GUI for building zero-dependency HTML canvas shaders that can be exported as lightweight JS or React components and used as animated or static backgrounds in web projects.
- Code-First Exports: Direct export of design artifacts to production-ready code and npm-installable packages (e.g., @paper-design/shaders) so assets integrate easily into developer workflows.
- Font and Typography Tooling: Shipable type assets including Paper Mono and a maintained fork of opentype.js to generate and package fonts and typographic resources for projects.
- Framework Integrations: Official or community support for React (shaders-react) and intent for broader framework compatibility, enabling designers to produce components that plug directly into web frameworks.
- Agent & Plugin Extensibility: Agent-plugins and other extension points to connect Paper into automation or agent harnesses, enabling programmatic workflows and custom integrations.
- Open-Source Libraries: Companion repositories (shaders, paper-mono, google-fonts-scripts) and example projects that provide reusable building blocks and encourage reproducible, performant outputs.
- Lightweight Performance Focus: Assets and generated code emphasize minimal runtime cost and wide browser/device support to keep production pages fast.
- Design-to-Production Workflow: Tools and export paths intended to reduce handoff friction—designs become directly usable assets with documented examples and React/vanilla JS usage snippets.
- Zero-dependency HTML canvas shaders usable directly in websites
- Framework bindings: @paper-design/shaders (vanilla), @paper-design/shaders-react (React)
- Exportable, lightweight shader code designed to be embedded in any codebase
- Animated and static shader variants with configurable parameters (colors, distortion, swirl, speed, scale, etc.)
- Interactive documentation and examples for React and vanilla usage
- NPM-distributable packages (pin dependencies recommended; breaking changes under 0.0.x)
- Open-source companion repositories: shaders, shaders-react, paper-mono (assets), google-fonts-scripts, opentype.js (fork)
- Wide browser and device support emphasis and performance-oriented implementations
- Tooling and sample scripts for font and asset generation (google-fonts-scripts)
- Agent integration intent via agent-plugins repository (connect Paper to agent harnesses)
Best for
- Animated Website Backgrounds: Designers build visually-rich, performant shader backgrounds in Paper and export them as lightweight React components or vanilla JS for production sites.
- Branding and Logo Effects: Create dynamic logo treatments (e.g., liquid-metal effects) using Paper Shaders and export code that developers can embed without heavy dependencies.
- Typography Packaging: Design or customize monospace/type assets (Paper Mono) and produce packaged fonts and generated files for use across products and documentation.
- Design-to-Code Handoff: Produce design assets that are directly consumable by engineering teams—npm packages, code snippets, and framework-ready components—reducing manual translation work.
- Rapid Prototyping for Web Interfaces: Prototype interactive visuals and masked textures in Paper, export them, and integrate quickly into React or vanilla JS prototypes.
- Extendable Automation Workflows: Use agent-plugins to connect Paper into CI/CD or automation tooling to programmatically generate assets, run builds, or wire designs into deployment pipelines.
- Open-Source Component Reuse: Leverage Paper’s companion libraries (shaders, scripts, tooling) to assemble consistent visual systems across multiple web projects while keeping assets lightweight.
- Add lightweight animated or static textured backgrounds to websites via canvas shaders
- Design visual assets in Paper and export directly as code to embed in web applications
- Use React components from @paper-design/shaders-react to integrate shader visuals into React UIs
- Generate font/mono assets and SVGs using google-fonts-scripts for web typography workflows
- Use opentype.js fork for tree-shakeable font handling in front-end projects
- Integrate Paper-produced visuals into any front-end stack (Vanilla JS, React, potential Vue support)
